New Cars Added
Auto Fire » Devlog
Some new vehicles have been added to the mix, and these have so many interchangeable parts that it's been fun setting up some new enemies. Just a couple examples:
The Jupiter Crux is a common vehicle that gangs use to cruise the badlands for easy prey. Lucky for you they usually only mount a junkthrower and have extremely weak armor... Light 'em up.
Mad Jane rolls with her crew, decked out in an Ace Predator with a basic Ram Plate and the High Noon Industries Bolt Carbine.
Of course, hooking up these vehicles is a lot of work, and occasionally I might have messed up the scale... or are we looking at a feature??? Hmmm...
I guess we'll find out.
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Auto Fire
An auto combat Roguelike... call it a Roadlike CarPG.
Status | In development |
Author | Vertigames |
Genre | Role Playing |
Tags | 3D, Procedural Generation, Roguelike, Singleplayer, Tactical, Tactical RPG, Turn-based, Turn-Based Combat, Vehicles |
Languages | English |
More posts
- Testing out turn execution changes in the arenaOct 06, 2022
- Auto Fire v0.6.61: Citadels, Balance, UI and OptimizationOct 03, 2022
- Auto Fire at the Seattle Indies ExpoSep 18, 2022
- Auto Fire Update: Citadels and RenownJul 31, 2022
- Auto Fire v0.6.52: Technical cleanupJul 02, 2022
- Big UI Update! (it's about time)Jun 26, 2022
- Auto Fire v0.6.26: Talkin' about my GenerationFeb 18, 2021
- Desert Generator at Full Power!Feb 14, 2021
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